#ifndef SPLASHSCENE_H
#define SPLASHSCENE_H

#include <QGraphicsScene>
class ImageItem;

class SplashScene : public QGraphicsScene
{
    Q_OBJECT
public:
    explicit SplashScene(QObject *parent = 0);

public:
    ImageItem*              m_bgItem;
public slots:
    void Over();
};

#endif // SPLASHSCENE_H
